Thursday, November 13, 2008

Week 10 - Manufacturing


As we move into our final toy issues that revolve around sustainabilty, we had a sobering look into the world of toy manufacturing and the reality of factories overseas. As designers we have a big responsibility and power to effect change within the model of toy business. The choice of process, materials and manufacture affect more people than can be imagined. Can we make simple toys that engage kids? Let's see in project 3!

Week 9 - Project 2 Final Team Presentations


Tonight we had a short work session that culminated in a full class presentation of all the toy designs for project 2. Each team was responsible for all ideation, sketches and final working prototypes that best displayed each concept. Unlike true modelmaking, the level of detail is not entirely a focus here, the ability to play with the prototype and engage the audience is the goal. The reel is cool! 

Week 8 - Toy Patents


At the heart of most toys is a unique feature or mechanical idea, software module or innovative interaction. Many of these ideas, or intellectual properties, can be protected via a legal registration or Patent. Patents can be an important part of a toy's rollout and success, covering either the aesthetic form (design patent) or unique ability (mechanical patent). 

 

Week 7 - Work Studio Project 2


This week's class had all of us focus on our free toy project construction. Primarily our direction is centered on the prototype and it's functionality. A simple model can more than make up for a sketch in conveying your toy invention. 


Saturday, October 11, 2008

Week 6 - Convergence of Ideas


All the Whamo projects finally are up and reflect a
broad vision of ideas and new forms. Merit can be
found in all the work - so much so that many of the
illustrations were missing from last weeks first showing.

Our studio session dealing with a basic system schematic
completes our look into electronics until later in the semester
when we peek at the robotics of Japan. Teams were assigned for
our "free" project 2. Time to make reality! John